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Engine

 

Engine

Das Logo der Piratengine

In its first version the Pirat engine 1,0,0 will use classical elements and heuristics as for example Alfa Beta, Principal variation search/MTD, Quiesence search, killer -, Countermove -, History heuristic as well as Futility Cutoffs. Beside that some selective algorithms are implemented.

In the second step the improvement of performance will be the number one topic. Bugfixes and minor modification to the evaluation function will be included as well

In the third step the implementation of selective algorithm - which Juergen Wolf essentially developed and described in his master thesis – will be the main focus.

Check also under UCI tournaments, in order to get an overview about the current strength of the beta-version of the engine, i.e. pre – 1,0,0.

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Last update: 03. März 2010